freeslot
MT_VASE
S_VASE
S_VASEF
S_VASEF1
SPR_VASE

Thing MT_VASE
#$Category EGGTV
#$Name Vase
#$Sprite VaseA0
MAPTHINGNUM = 3091
SPAWNSTATE = S_VASE
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_VASEF
XDeathState = S_VASEF
DeathSound = sfx_VASE
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_VASE
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_VASE

FRAME S_VASEF
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_VASEF1

FRAME S_VASEF1
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_VASEF1